◄ "Hello there! Welcome to the world of Pokémon! My name is Oak! People call me the Pokémon Prof! This world is inhabited by creatures called Pokémon! For some people, Pokémon are pets. Other use them for fights. Myself… I study Pokémon as a profession. First, what is your name? Right! Let me give you a quick introduction of Pokemon Infinity while you are here.
Pokemon Infinity is a sandbox plot based role play, with a word minimum of 250 words per in character post. We welcome all role playing levels, from beginner to advanced, we encourage growth both inside and outside of the IC boards.
Your very own Pokémon legend is about to unfold! A world of dreams and adventures with Pokémon awaits! Let's go!"
May 28, 2016: Activity Check! Save your characters here May 20, 2016: check out the new stuff ( here ) April 26, 2016: a little announcement for you all ( here )
Pokemon belongs to Nintendo, all site mechanics, rules, and guidelines belong to PKM Infinity and its Admins (Noki, Tauriel and Scotch). All characters and plots belong to their players, and art to all their original artists (Zerochan for the banner image). DO NOT STEAL.
[div align="center"][div style="width:500px;"][div][attr="class","hopelovename"][div][attr="class","hopelovename2"]FIRSTNAME LASTNAME[/div][/div] [div][attr="class","hopeloveleft"][b]AGE //[/b] age in letters here[/div] [div][attr="class","hopeloveleft"][b]GENDER //[/b] gender here[/div] [div][attr="class","hopeloveleft"][b]TRAINER CLASS //[/b] one of the four offered[/div] [div][attr="class","hopeloveleft"][b]STARTER //[/b] you can pick anything but a rare (except starters from the games, excluding eevee)[/div] [div][attr="class","hopeloveleft"][b]FACE CLAIM :[/b] [code*][b]SERIES[/b] [i]fc character's name[/i] as @accountname[/code*] (REMOVE * PLEASE)[/div] [div][attr="class","hopeloveleft"][b]OOC NAME //[/b] one of the ones [/div] [div][attr="class","hopeloveleft"][b]CHARACTER'S HISTORY //[/b] this is optional, you can put their history here if you wish[/div][/div][div style="margin-top: 5px;width: 500px;font-size: 8px; text-transform: uppercase; text-align: right"]pharaoh leap[/div][/div][newclass=.hopelovename]background-color:#ffffff;border:solid 9px #444444;padding:1px;[/newclass] [newclass=.hopelovename2]background-color:#444444;color:#ffffff;font:bold 15px;line-height:35px;text-align:center;letter-spacing:2px;[/newclass] [newclass=.hopeloveleft]border:solid 1px #e5e5e5;border-top:none;padding:10px;font:10px arial;text-transform:lowercase;background-color:#f9f9f9;overflow:hidden;margin-top: -14px; text-align: justify[/newclass] [newclass=.hopeloveleft b]text-transform:uppercase;color:#444444;[/newclass]
[attr="class","likedoinfo"]We do not use reservations. Make your character and then we will add your character to the claims list once accepted. First come, first serve.
[attr="class","likedotitle2"]GENERAL RULES AND GUIDELINES
[attr="class","likedoinfo"]No one likes to read the rules, they can be quite tedious and are often the same as other sites - however we do ask for you to go through these rules of ours and familiarize yourself with them in order to understand how infinity works from the inside out. there are always some small differences from site to site, so please, take your time, grab some tea, coffee, beer or juice and take a quick read - we aren't going anywhere.
[attr="class","likedosub"]OUT OF CHARACTER
1. BULLYING. Under no circumstances will we tolerate bullying. It is childish, foolish, and most of all ignorant. If any member is caught bullying another member, they will be warned immediately. If the behaviour persists, the member will be banned. This includes trolling in any way, if it upsets someone, its not cool to do.
2. SWEARING. We all do it, it happens to the best of us. Just try to keep it at an appropriate level. It makes you seem a little childish if every second word is "fucking." Fair warning, you will look like an idiot.
3. PESTERING. Please do not pester staff to mod threads/review apps. We will get to it, and it should take no longer than 4 days. If it does, a new mod, or the main admin will help take over the situation and rectify the problem caused. Thank you for understanding. We also have a mod notification board that you can always post in to get our attention a little quicker.
4. HAVE FUN. This site was created to have a good time. Anyone who doesn't oblige, or hinders the process of others having fun will be removed from the equation. Tau doesn't have time for your bullshit, only time to be relaxed and happy. Abusing the system will also hinder on the site's fun levels, so please do not abuse our system - we don't want to implement more rules to stop you or others. Level up and battle fairly, no one wins all the times, its fun to lose too - builds character!
[attr="class","likedosub"]IN CHARACTER
1. WORD COUNT. The word count is 300 for wild posts (both for battle and capture), 250 for other IC posts. Don't give mods shit to work with. Don't give your partner shit to work with. Easy enough, right?
2. NAMES & AGE/OTHER CHARACTER INFO. Please register your name as: Firstname or nickname. There are absolutely no exceptions to this rule. It looks better, feels better, and is completely and irrevocably better (makes it easier to tag your character in posts too). Do not make a character under 18 years of age in Team Rocket or the Rangers, they will not be accepted. No, you cannot have an anthropomorphic character, no your character cannot be cursed with animal traits, and no you cannot be a faerie/lycan/vampire. Thanks.
3. POWERPLAYING. Don't lie about your pokemon's strength, levels, or hits. Your predicted damage should be honest, and come from a reliable damage calculator when battling with other trainers and gyms. If you are caught cheating or power playing with your pokemon, you will be warned, lose the battle in question, and if you continue, you will be removed from the site. No one likes a cheater, please be honest and fair.
4. ABUSING THE SYSTEM. Just don't do it. We mentioned this before in other rules, we just want to hammer it into your heads. The system is here for a smooth play, and to give people a guideline for in character things. If we suspect you are abusing the system in any way (to get certain pokemon, more money, etc...) you will be warned. If you continue, your account will be banned for 3 months. On your return and you continue to abuse the system, your account and PC will be deleted. Your character profile will stay up, but everything else will be gone. Please, just don't abuse the system of the site.
5. TABLE SIZES. Tables should not be made any wider than 400px. Yes, the boards are super sized and wide when the side bar is closed, however once it is open, it'll condense the board, and look ugly. Please do not use any tables wider than 400px.
[attr="class","likedoinfo"]Pokemon battles in a role playing setting can be a little odd at times. We don't have a computer that makes it all automatic and sometimes we need to make up our own rules as we go in oder to make a battle go.
When it comes to the certain moves rules, they will be updated as questions or concerns come to us. We would prefer if you do not use these moves in general, but if you must use them at all - there is a guideline on how these moves can be used in battle without being all cheaty.
[attr="class","likedosub"]CERTAIN MOVES
PP AFFECTING MOVES/ABILITIES. Spite and other moves or abilities that affect PP aren't generally used here since we do not use PP for our attacks in role play. However, you can use it in order to limit how many times that move can be used in your battle if you wish. For example, using Spite or having the ability Pressure will force your opponent to only use the affected move(s) only once for every four turns. Pressure will force your opponent to use a different move every four turns, example; ember, leer, scratch, growl, ember, leer (note how ember and leer come back again, that is because it is the fifth move used). Spite can only be used on four moves, maximum in a battle. If your pokemon does has less than 4 moves, only one move can be affected at a time by Spite, and Pressure will restrict your moves use depending on how many attacks you have (every 3 turns for 3 moves, every 2 turns for 2 moves, and doesn't affect any moves at all if your pokemon has only 1 move).
TELEPORT. You can only use this to dodge an attack once in a battle, however you can use it to flee a wild battle at any time or a battle if you wish to flee your opponent (please note that if you flee a battle, that battle counts as a loss and your opponent will get the levels and money regardless).
ITEM AFFECTING MOVES. You cannot permanently steal your opponent's item after the battle is done. All items that are stolen by theft by example, are returned - unless both parties have agreed on the item being taken permanently.
ACCURACY AFFECTING MOVES. things such as sand attack or sweet scent that lower by one stage your opponent's accuracy; will give you half a dodge for every two you use. So in order to get a full dodge, you must use sand attack four times for a full dodge. If you get an equivalent of -5 to -6 accuracy on your opponent, you can dodge a move every 2 turns. Remember that the battle stats are re-set once a pokemon leaves and re-enters a battle (can only be done by changing it out for something else and then changing it back, takes up 3 turns).
[attr="class","likedosub"]YOUR POKEMON'S MOVES
Your pokemon can know all the moves it can learn naturally through levelling up, so if you have a level 50 pokemon, they will be able to use all the moves they could use up to level 50. Pokemon like Ninetales, Arcane, and stuff who don't lean many moves through levelling (many stone evolved pokemon), they can learn the moves from their previous evolution. Please ask an admin if that specific pokemon is okay to use their previous moves (Eevees are not due to their evolved forms learning many moves by levelling up).
[attr="class","likedosub"]ATTACKING YOUR OPPONENT
Please do not spam an attack, that's not cool and is quite boring to read. Spamming healing moves like Recover isn't cool either - if you are found spamming a move you will get notified by a staff member and asked to use a different strategy.
[attr="class","likedosub"]TURNS
Each turn consists of 2 actions. Those two actions can mean anything from two attacks, one attack and a dodge, etc. For moves that take more than one turn, the move will be completed in one turn rather than two, using up both parts of the move in one post (for example, Solarbeam will take your first turn to charge and then your second move to attack, thus resulting in a one post attack; unless you have strong sun in your battle brought on by sunny day or drought, which will make solar beam a one move attack).
[attr="class","likedosub"]DAMAGE AND PREDICTED DAMAGE
Damage of moves will be calculated by a damage calculator for gym and trainer battles. Both parties can enter the appropriate details of the Pokémon like levels, changes to stats, moves, etc.
If you do not wish to use a calculator, you can go by common sense; just remember to be fair to your opponent. Pokemon is not all about winning after all.
IF MEMBERS ARE CAUGHT ABUSING THE SYSTEM WITHOUT THE OPPONENTS CONSENT, WE WILL INTERVENE AND CORRECT THE DAMAGES DONE TO THE POKEMON. You may call us out on "godmodding" by posting that your pokemon fainted in the last move, however if the damage calculator states that normally it would in a battle - and your pokemon has some how survived it, despite it clearly being a 1 hit KO; remember that you are godmodding yourself by refusing to lose.
[attr="class","likedosub"]DODGING ATTACKS
A single Pokémon is allowed to dodge twice in one thread. Moves like Protect and Detect do not count as a dodge but can only be used once per 2 posts. It also uses up one of your moves per post anyway, so it's basically like using a dodge.
[attr="class","likedosub"]INFLUENCES OF WEATHER
A single Pokémon is allowed to dodge twice in one thread. Moves like Protect and Detect do not count as a dodge but can only be used once per 2 posts. It also uses up one of your moves per post anyway, so it's basically like using a dodge.
[attr="class","likedosub"]STATUS AFFLICTIONS
Pokémon can only be affected by one status condition at a time. Each turn a Pokémon has a 50% (our dice is a 1 in 200) chance to break out of the status infliction that has been placed on them (freeze or sleep), burn, poison and paralysis can only be cured by item usages. You will roll a die to determine if they break free or not. If a Pokémon rolls 1-100 when confused and receives a number >100 then it will break out of confusion. If the Pokémon gets <100 then it will damage itself for 10% and remain confused, having to roll the next turn. Confused Pokémon can still use their dodges. Please use the dices available to prove that you have rolled, even if you edit your post the roll is the same. If you are caught deleting your post to re-do a roll you lose the battle automatically.
Burn deals 5% damage per turn.
Toxic damage stands at 16% each turn resulting in the Pokémon fainting after six turns.
Poison damage that isn't caused by toxic (e.g. the ability Poison Point, any poison-type move) that happens to poison the target will do 8% damage per turn until the Pokémon is cured.
Burn, toxic and paralysis cannot be removed unless you have a the proper type of healing medicine.
[attr="class","likedosub"]ITEM USED IN BATTLES
They take up one of your two turns. Simple.
[attr="class","likedosub"]WILD POKEMON ENCOUNTER
There will be five pokemon per wild thread. For each pokemon that your team faces, you will gain one level. Levels may be distributed to your team at the end of the thread, or you can update as your posts go along if you are giving the level to the pokemon you are using. In your last post/closing post, please tell the staff members in an ooc note how many levels you are handing out to which pokemon if you haven't updated as the thread went on.
A staff member will reply to the end of your thread with a detailed message on how many levels you have won in your wild battle.
You may have approximately TWO wild battles per week, per character. We will track them in the staff section, so try not to abuse this rule.
[attr="class","likedosub"]TRAINER TYPES VS TRAINER TYPES OUTCOMES
REMEMBER you do not need to use these, these are ideas and guidelines for you to use at the end of your battles for plot purposes and to show what your characters are allowed to do if both parties consent to it happening.
TRAINER VS TRAINER BATTLE
This also includes Rockets vs Rockets, Rangers vs Rangers/Breeder/Trainer, Breeders vs. Breeders/Rangers/Trainers. When you are battling another trainer, the rules are as follows: For every trainer you beat, you gain 10% of the trainer's PD (with your opponent losing nothing, the winner just gains). Your pokemon will gain 1 level for every pokemon beaten, regardless of levels.
TRAINER VS. TEAM ROCKET BATTLE
The levelling system works the same for Team Rocket members as it does for trainers. The only difference here is that if a trainer loses to a member of Team Rocket the Rocket will win an equivalent of half of what the trainer has in their pockets (the player doesn't lose anything) and the trainer hands over their highest level pokemon to the Rocket temporarily. They cannot use that pokemon for 3 threads minimum and it will be returned to them (without the need of a thread) by an NPC Ranger who found it on "the black market". If two or more Pokémon of the same level are the strongest in the team, the trainer decides which one is given.
If the trainer wins the battle, the money and pokemon are confiscated from Team Rocket, and passed into the police. There will be Team Rocket missions in order to get your goods back, depending on the staff team. These are mainly plotting tools, they are highly recommended if you want to use the Team Rocket/Ranger/Trainer dynamic in order to plot and stuff, but we will not force this on anyone either and nothing will be lost permanently unless you wish it so.
RANGER VS. TEAM ROCKET
The same thing applies to members of the police if they lose a battle to an individual from Team Rocket as a Trainer vs Team Rocket member; including the “two or more Pokémon of the same level are the strongest in the team” situation is exactly the same.
If Team Rocket loses the battle they will have all of their money and current possessions confiscated off their body and will be detained in police custody within the designation police station. Team Rocket members will be released automatically 24 hours after their incarceration with their belongings. Any stolen Pokémon that are confiscated from a Rocket Member are returned to the trainer they were stolen from. Remember these are not obligated, it is however to further plots; so don't be shy to implement them to your threads! Nothing will be gone permanently unless you wish it so.
[attr="class","likedosub"]GYM BATTLES
Gym battles challengers will not have to hand over money if they lose against a gym leader. Team Rocket and police force members can also challenge gyms for badges and rewards under the guise of normal trainers in IC (because most leaders won't want to battle a rocket member, or a ranger depending on the situation).
You will win 5 levels for battling a gym leader, regardless of how many pokemon you actually battle.
If you win against a gym leader, you will also gain 200 Pokédollars.
See the gym leader info thread for more information.
[attr="class","likedoinfo"]You must choose a trainer type when you are creating a character. Each trainer type comes with their own perks upon creation and some as you go along in IC. You can only change trainer types once after creation. ALL POKEMON TRAINER TYPES START OUT WITH 5 POKEBALLS, 3 POTIONS, AND 2 FULL HEALS.
[attr="class","likedosub"]POKEMON RANGER
Protectors of the entire pokemon world, the police force is tasked with protecting Johto and it's citizens!
Rangers start off with one Pokémon of their own choice and one randomized fire/steel/fighting Pokémon. Rangers will also get a monthly TM/HM to use on their own Pokémon (they can claim this at the shop once a month).
The evil-doers of Johto! They plague the world with their sinister plots. Stealing pokemon and even sometimes going as far as murder, these guys are not to be trifled with!
Team Rocket members start off with one Pokémon of their own choice, and one random poison/ground/electric. They also get free poke balls, great and ultra balls depend on their rank in team rocket.
The group that keeps the world turning. These guys are the heart of the entire pokemon world, showing tests of strength and virtue!
Pokemon trainers start off with one Pokémon of their own choice, two TM/HM's randomized that their starter can learn. Trainers get a 10PD reduction on level cost at the shop once their pokemon are higher than level 10.
0 - 2 Badges (Novice), 3 - 4 Badges (Advanced), 5 - 6 Badges (Proficient), 7 - 8 Badges (Expert), won against the E4 (Master)
[attr="class","likedosub"]BREEDER
Breeders are the lovely women and men who bring baby Pokémon into the world via their breeder farms! They provide eggs to willing customers, but they aren't allowed to challenge gyms due to their commitments.
If you choose to be a breeder, you will get one Pokémon of your own choice (excluding rares, except for starter Pokémon; excluding Eevee) and one random Pokémon of the opposite gender (of the same egg group). Breeders only get this as a bonus since they can have a farm and breed Pokémon for poké dollars.
0 - 10 pokemon caught (novice), 20+ pokemon caught (advanced), 30+ Pokemon caught (proficient), 40+ Pokemon caught (They must be different species)
Please try to be original and pick pokemon that aren't already chosen for your starters. These are pokemon that are rare and that cannot be chosen as your starters (otherwise there will be too many of them), you can chose however the starters such as Squirtle, Charmander, Turtwig, Piplup, etc... all the starters from the games other than Eevee.
All fossil pokemon are rares and legendaries are banned from being captured. You can befriend a legendary however through events.